at this stage i want to find ways of incorporating clock/rythm modulation. Ratcheting is more of an envelope thing so i would want to add it next after this when i incorporate “dynamic” envelopes such as having variations to decay and sustain.
I dont have so much experience from swing, only from a Behringer Crave and Beatstep Pro, and my impression from those are that swing is not very musically pleasing, i was hoping in order to modulate the clock to get some pleasing rythm variations.
did anybody think of why it is so much harder to make a pleasing change to a rythm of a sequence than to change the pitch of a step. As long as you work in a scale to change the pitch within a scale is like, infinite music, but with the rythm it is much harder to make pleasing transitions, why is that and how can we overcome it?
I think you can use any gate sequncer, the point of Varigate is hands-on control.
If I may ask, what exactly, what parts and features of Varigate make it desirable for you in software?
Thank you Yeager and Alphagem-O for all the support tonight, i made some big breakthroughs because of it. I go to get some rest now and tomorrow will continue on the gate sequencer so we can see if this master blaster sequencer will be taught how to make some moves …
I have been thinking of swing alot before and tonight, that when i play with swing on acoustic guitar, the rythm is still very rythmical and pleasing, also when rock bands play with swing, such as in rock n roll AC/DC. But when i hear it on some synth demos and on my BSP and Crave, the swing jumps to much, its not incremental enough (or irregular enough) so it just sound out of place. Maybe its the gear i have, i will try more to swing tomorrow because it sounds very good with accoustic instruments, i hope it is possible to achieve the same with gear/softwareVCVrack.
This was my second patch in eurorack and i learned so much from it. Why the gate is in front of the ratchet and not the other way around and why we need the first mixer to spread signals from both clock AND ratchet. Intuitivly i was thinking that rachet straight into synth gate should be enough - but it needs additional patching for the same reason as why reset needs to go everywhere which gives such a primordial feeling to the approach that is very enjoyable.
what i am thinking now is what i can patch in to avoid ratchets to occur to close to where the kick occurs, and also how to patch in order to control the distribution between range min and range max on the ratchet.
In my example the (swing2) the gatesequencer determines when the ratchets occur and I did not use any of the inputs for the min/max, I set it to 1 and 3 and the ratchet acts like a random trigger choosing either 1,2 or 3 pulses. You can indeed duck the ratchet audio signal with a ducker :
And a VCA does just amplify a signal, maybe use an offset, where you can offset and scale a signal.