Voxglitch Community Feedback

The love and care you put into all your modules is obvious. The old visuals certainly were gorgeous, and I am sure you had to think long and hard before you abandoned all that meticulous design work for something simpler and easier to maintain. That must have been a very difficult decision to sacrifice your previous artwork. With your consistent attention to detail, I implicitly trust you made the best decision for you, and thus the best for the collection long term.

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this sounds great. onward and upward

Bret Your modules are nice from the first moment in version 1. The theme is uncertainty, everything moves faster than we can assimilate these days…it happens to me with the modules that are a full state of being what they are; I don’t touch modules if I don’t like their interface, fortunately the best ones have that translation of being visually full and close to eurorack or something that starts from a piece of hardware and it is disconcerting to see that sometimes the change does not translate into preserving that state of fullness. The graphical textures of the modules resembling patina and age are nice and let one believe that one is closer to that analog that inspires the code. I know that for many people it doesn’t matter how a module looks, what matters to them is how it sounds, if it’s in tune, if its aliasing levels are right etc…but VCV is as visual as it is musical and that gravitates. So is that balance between a code that translates well the clone of reality or goes beyond it and also looks like the real thing, for me at least, yes. I know there is an ethic and I understand your reasons against the simplicity of the code in order to have an easy and fluid evolution, it is desirable. As such, the dark mode could be chosen independently of the VCV interface. This would be very desirable. Choice of texture or simple smooth skin. I know it is work on your time and there is no hurry just to let you know an idea. Thanks for your answer and your great work.

Vladimir, thanks so much for your thoughtful response. Let me think about the texture a bit. Perhaps I can find another way to implement it (or something close) that will work on all platforms. :man_bowing: I know exactly what you mean about using modules who’s design provides the musician with a type of romanticism. I think that the recent synthesizers.com modules do that very effectively.

I’ll see what I can do. :slight_smile:

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A totally random note on the Digital Programmer: the context menu still contains the old keyboard info for shifting the sequence with the arrow keys which isn’t functional (now functioning with shift + mouse drag instead). The Digital Programmer XP version has the up to date info for the updated shifting feature :slight_smile:

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Sorry for the late reply. Thanks for the heads up. I’ll try to get this fixed for the next release.

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Would anyone have a moment to build a mac distribution package from this branch? GitHub - clone45/voxglitch at vectorRotation

It contains a few modules that I’m throwing together for @zakforrest.

Cheers,
Bret

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Its already on GitHub just add the action to build all platforms?

check thy github for the mac-arm64 build of the vectorRotation branch

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ah, you need to update the action, its failing

wrong reply button?

thanks for the help everyone!! :blush:

is it available yet, or still missing a fix?

fractalgee posted it here for you :

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Thank you everyone! Wow, you all are amazing. Sorry, I do need to fix that github Action. I didn’t set that up and haven’t delved into getting it updated.

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Hi Bret, Hope this is the right place to comment. Absolutely love what you’ve done with Omri Cohen on the Arp Seq - a very musical and rewarding device. I have one suggestion: it would be amazing if you could add the ability to modulate either the overall position of the transpose window, or modulate its start and end points. At present I’m having to drag the centre by mouse - but would be even better if I could control via voltage. Many thanks!

I have another question - have you considered porting this device to the 4msMeta? The Arpseq would be a great addition to the Meta. Cheers, Sam

Hi @selected, give me some time to think about your suggestion. One challenge with my modules is that, when coding my own graphic interface, it’s a challenge to allow automation like typical VCV Rack knobs would provide. I would have to add some kind of CV inputs for that… which isn’t out of the question. Often times, it’s just a matter if I have the time to do it.

4msMeta, from what I’ve researched, doesn’t handle custom drawn interfaces yet. If I were to support it, it would have to be rewritten just for 4ms, which probably isn’t in the cards for now. But I’ll keep this in the back of my brain: “Create Arp Seq style module for 4msMeta”. :slight_smile:

Also, I have my notifications turned off for these forums, and if you ever want to reach me directly, feel free to email me at clone45@gmail.com, which is my primary email. Sorry for the 23 day delay on my reply!!

Something epic is coming soon from Voxglitch…

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How many HP? :upside_down_face:

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omg

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75 :scream:

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