Thank you for this challenge - it was the push I needed to finally publish one patch from a series where I explore using only self oscillating filters for all signals. I actually created these patches 6 months ago.
I really enjoy when I discover a chaotic system through self and cross modulation. This ambient soundscape is but one example.
Note that this patch is designed to run at a sample rate of 48 kHz. Any other rate dramatically impacts the frequencies of the chaotic signals.
I triple-checked and AH Generative module is not listed as a sequencer, soā¦
Amalgamated Harmonics Generative module sends out notes and gates to Grande quantizer (set to 13 EDO). Then through the F2 filter into reverb, than delay and then more reverb. NYSTHI 208 Random module adds movement to things.
iām glad this challenge is already triggering this much response! (pun intended)
i intentionally wanted to keep the rule simple and clear, which is why according to the letter of the challenge āany module which is tagged as sequencer in the library is out.ā
and i donāt like playing legalistic games. if for one the challenge consists in seeking exploits in that rule, have at it. if for another person the spirit of the challenge also excludes sequential switches, have at it.
the goal of the challenge is to inspire people to be creative.
btw, i already thought of the cheat to use vcv host with a vst sequencer pluginā¦ it would follow the letter of the rule.
another one is marbles a.k.a. random sampler, which i have often used as a sampler sequencer, for example in this old patch:
or this one:
but i think a sequencer is easy to simulate with an lfo (for example one of my chaotic lfos) and a sample-and-hold into a quantizer.
heres what i did. i didnāt want to bother with a screenshot. all freemodules besides path set spork. the obvious idea here is using pdarray as a self-contained loop thing. lilac looper would technically be easier but it doesnt store data inside the patch file.
All notes are sampled (S&H) from LFOās (Stages) and triggered from the very nice docB::PwmClock. There are four voices, from respectively XFX-Wave, docB::PAD2, Rings and Bleak.
I love how rich Auretās patch sounds by employing relatively simple concepts in a straight forward way.
I was struck by how many VCV Fundamental modules were used, and thought the whole patch could be implemented with only VCV. (except of course for the reverb, and the Fade module for recording convenience)
Here is what I was able to achieve - I think it is pretty close to the original. Restricting oneself to the Fundamental modules is much easier with the recent additions to the collection.
The TACT-1 is replaced by a CV-MIX and PROCESS in the upper right. Turn the top CV-MIX knob fully clockwise to fade in the other two voices.
Here are the main substitutions that I used:
Self oscillating VCF high pass output for the Basal VCO, with a tiny bit of feedback to the resonance to add a slight buzz.
Rectification is now simple with the COMPARE module
CVMIX, ADSR, and VCA are obvious replacements.
Introduce a once sample delay to the V/Oct signal, and subtract from the original with CV-MIX, and pass to COMPARE to detect when the V/Oct signal changes - it gives a 1 sample trigger with each change. Then use GATES to get the needed gate length.
Using multiple COMPARE modules with ADSR to get a looping envelope is maybe a little less obvious.
Using two RANDOM plus CVMIX is obvious, but sure uses a lot more space and is less convenient than a single Bogaudio sample and hold
Thanks! It is a technique I developed while working on my Fundamental Constructs series of patches. The new COMPARE module makes it that much more useful - being able to trigger upon leading edges, trailing edges, or both.
I really need to update the Fundamental Constructs to take advantage of all the new modules.