duelingRandos.vcv (37.0 KB)
One thing I notice: If a patch is full of randomness, but you constrain it in muscially useful ways - in this case quantizing pitches and triggering on the beat grid - it can sound way more intentional than it has any right to.
One question: To do per-voice random modulation I use multiple utilities plugged into a polyphonic merge. Does anyone have a more elegant way to do this? I could do it with a few ZZC SSH-8 since you can get 8 random values at once from a single trigger.