Lets See Your Custom Module Skins

I agree, however the restriction is the original coding as you know. Short of re-labeling there’s not a lot one can do. And it has to be said that Antonio’s text can be a little hard to read even in the original. I tend to work at 89% which gives me 4 rows on my screen and the text is easily legible. Of course it all stemmed from our version of this ‘Alikins’ module, where text is of no concern.

That. Is AWESOME!!! :star_struck:

Thought I’d have a little tinker with Chronoblob2

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Lots of cool work in there, I wish skinning support were built-in within VCV itself, with over 1000 modules to explore I have been really guilty of judging modules by their faceplates…
I won’t name and shame, but a few cool sounding ones I’m still not a fan of adding to my projects because of their aesthetics alone, haha.

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Summary

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Would you like to share the skin for Maths?

I don’t think I’m allowed to do that, sorry.

Ours are pretty plain looking, but maybe not quite as ugly as NYSTHI’s? :wink:

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I just imagined a saloon in the old west and the crowd has just moved to the sides of the room leaving NYSTHI and Squinky.Labs to face off :rofl:

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haha - don’t count on it. He’s a pretty nice guy.

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Of cause the first one to DRAW a better skin wins (see what I did there :slight_smile:)

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I like always this anecdote; there is a 1984 comedy movie called “No grazie il caffe mi rende nervoso”. At some point an amateur journalist asks to the musician: “Signor Senese come mai non usate effetti visuali e fumo nei vostri concerti ?” (Mr Senese how comes you don’t use pyrotecnics and smoke during your concerts?) and Senese answer : “Mi vuoi provocare ? Ma t’ piac’ a music’ o ‘o fumm’ ?” (Do you want to provoke me!? Do you like the MUSIC or the SMOKE?)

99% of VCV users like smoke :wink:

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Antonio… Mind your words!!! :smiley: What kind of smoke are you talking about here??? :rofl:

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Heya! We just updated 1.6.3 of the “main” plugin and I’m in the process of updating the surge-rack to use that. @Eurikon pointed me at this thread. If you want to get a dark mode in, happy to add it. Probably we need a set of alternate assets but as you saw, it can mostly be done with colors in SurgeStyle. Adding an “either-or” switch is easy enough since all the modules share the same code.

GitHub issue over there.

And thanks for your interest and contribution! We skinned surge-rack so it looked like surge-vst 1.6 vintage. We have plans for a pretty expanded version of the main synth (codename Surge++) which will be skiable in the VST and will almost definitely change some of the core colors. Happy to try some other themes in the rack version too.

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Hi! Thanks for the feedback. Would love to know what’s wrong with the shadows compared to other modules. With the flower-knob we just use the default knob shadow, but with the rooster knob, we definitely shrink it (since the RoundKnob assumes the SVG is - well - round!). Any more details would be appreciated. Best.

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Hi there. Cool, it’s good to hear you’re up for adding different skins. I’ll have another try this weekend and post the results on github if I can get it looking ok.

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Cool. And if you get it working I can bang out the code to make it switchable. Just post diffs to SurgeStyle.hpp and I will figure out how to structure the multi-look approach once I have your new colors (or new colors and SVG assets depending)

I’ve run in to some trouble, the title/label font seems to be controlled by the same thing as the in/out panels:

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Oh yeah! I would have never separated them. Let me do that this afternoon and do a push - if you have a github I’d probably easier to chat over there rather than spam up the forum - but whatever works for you!

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@TroubledMind I put a plan of attack over on that GitHub issue 251; and just pushed the first phase. The first phase basically gives SurgeStyle logical names (like “ioRegionText”) vs physical names (“surgeWhite”) and uses them consistently.

The colors you want to set are https://github.com/surge-synthesizer/surge-rack/blob/306abc2b342edcf3852877756a82e2449d738970/src/SurgeStyle.hpp#L55

The current master code has some bugs outside the UI but should be good for you playing with colors. If you get a set you like snap em onto that issue and I will add multi-color options. Look forward to it!

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Hey all these skins just shipped - thanks @TroubledMind and @Eurikon for working with me on it!

Here’s the classic, miami, new york, and night skins (thanks to @TroubledMind for that one!). All available from the RMB on any surge module

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