I know that I myself am a developer, but I had an idea today that could be really cool, but there is no way I can even consider it right now, so wanted to get it out there just in case.
So today I fell into one of those internet rabbit holes when I discovered Algodoo
, this is right up my street being a physics sandbox, you can create all sorts of strange contraptions in this, and people do… mostly marble run type things on YouTube set to generic EDM (not a dig, I’m sure it has it’s fans, but I can’t stand this type of music).
Algodoo
seems past its prime now though, a lot of the makers have moved on to using Unity, and the Algodoo subreddit has a post from someone remaking an open source version. But you can still download Algodoo and tinker with it to get started.
I downloaded it and made some simple stuff, but one thing that caught my eye was the Plot
function which shows you various information about a physics body. My very next thought was, it would be so awesome if there was some way to transmit this data to VCV Rack
Algodoo does have its own scripting language, but I couldn’t find anything about sending data externally, so not sure how this would work.
And there is the question of how the data could be translated/formatted in a way that is useful.
Then I remembered the Holonic Source module, and had a look at how that imports the external data, and obviously it uses midi, doh!
So, in a nutshell, the idea is to build some sort of plugin or script, for some sandbox engine/application that can output midi based on simulated physics bodies.
I would love to be able to make a generative piece in VCV where the sound syncs up with a physics simulation, greenscreen it into a video. (kinda like a super powered version of this old iPad app)