Something came up in my mind to try today, hence my question.
As far as i know, a sequencer (either random or sequential) offers a series of different notes, but all with the same duration.
Now my question is: is there a module that allows, or some way to make any note given by a sequencer have a different length (either randomly, or ‘hard coded’)? … Or this is not possible?
Try Bidoo dTroy and Bidoo bordL. The Improptu Phrase-seq series let’s you tie notes and produce different length gates.
I think there are other sequencers that are flexible as well.
For something different the Amalgamated Harmonics Scale Quantizer Mk II has a Hold CV that I have used with good results.
Thanks a lot for the info, @cyball! … I will take a look to all those modules you mention and i’ll try to do something with them … and if can’t i will come back to ask you for help!
BTW, do you know of some videos (YouTube, Vimeo, others) that use these modules to do what i asked in my question (maybe you made some)? … It doesn’t matter if they are patches from scratch or full patches with music only.
Thanks again! EDIT: And thanks also for shortening the thread’s title!
I like to use a gate sequencer and let the melody sequencer advance with each active gate, it doesn’t give you different sustain durations but lets you do rhythmic melodies easily.
This question was asked on facebook and I provided this solution. It allows a sequence of gate lengths to be created. You can lock the sequence by turning replace full ccw whenever you want.
Okay, I think I’m grasping what’s required nin which case i would point out that Impromptu Clocked has an extension that allows you to change the pulse width on the fly.
Thanks a lot for the info @Yeager, unfortunately i don’t have facebook , so i had to wait for @veryfungi
@veryfungi … I’m trying your solution, but in my Scope everything looks “stable”, not like yours that seem to be random … I have tried also to check/uncheck “Disable output limit” in BGA Offset, but no effect … I also don’t observe any signal comming out from ML Evolution->Out1
Surely i’m doing something wrong, but i can’t see what
You have to turn “replace” knob full right to let the shift register fill up with random values. That should be it. Then when you get a pattern you like turn it full left to lock it in. Adjust delay to be shorter than the clock coming in.
Yes, that was the problem, thank you! …
I think it’s time to take a look at the Evolution manual EDIT: Evolution don’t have a manual! … but has a video by TheKlirrfaktor
p.s.: too late to put this on a real patch now, but I’ll try tomorrow and let you know if it worked.
Thanks for the information @dag2099 … also for your previous post, which i’ve found to be a very interesting idea to explore (at least for me, a beginner).
Impromtu’s Clocked is the clock i use in all my experimental patches, but I did not know I could use this extension for what I asked.
As I said to @veryfungi it’s too late to build a patch now, but tomorrow I’ll try and I’ll let you know the results (this applies also to @cyball, @Schabbes, and @existentia)
Hi!
You can try the sequencer from KoralFX, which has a few length options for each step. You can also try running a few different clock speeds through a sequential switch, and driving the sequencer with it. https://vcvrack.com/plugins.html#koral
Hi @Omri_Cohen … I was just writing my post when i got yours
Your suggestion about KoralFX sequencer looks quite promising, and probably is the module i was looking for … I will spend the whole afternoon with it (+your second suggestion too), and see what i can get from all this.
When someone is avid to learn and understand something, nothing is too much @cyball, as everything is done with passion, and passion has no limit … So don’t hesitate in sending anything you can consider it may be of help for me!
Thanks a lot for the videos, it seems i’ll have some work this afternoon with them + @Omri_Cohen suggestions.