I vaguely recall an article (or a day dream) that when “macro oscillator 2 (plaits)” went polyphonic, one instance of the module could run multiple modes (eg running kick, snare and hi-hat) by throwing a polycable into the MODEL input.
I want to do this with Palette? I’m doing some quick experiments but not getting any logical results.
Am I wasting my time and need to stick with adding 1 Palette module per required mode eg 3 Palettes, 1 for each kick, snare and hi-hat?
Note also that the Unisono/Spread mode has to (probably) be set at off (1 voice). That might have been one reason for getting “non logical” results if you had that turned on. The behavior of all that will hopefully be improved at some point.
I am not completely convinced now that adding the multi engine mode was the right decision originally but I guess I can’t remove that anymore at this point… Using it is really pretty fiddly in the end and I am quite sure that has also added some potential bugs into the module.
I had a thought since last night and wondered what the CPU load would be with 1 Palette with 3 models vs 3 Palettes with 1 model each. I sense a test coming up