Watching this video…
…and really love the initial subtle use of the data bender to occasionally provide spurts of repeats and very musical glitching even though as shown later it can also be used to make super saturated and spikey noisescapes.
What modules would people suggest I look at to build that ability for something that can play a sequence or generate walks on a scale, but can be made to fly off into repeats on occasion?
3 Likes
Squinky
February 18, 2021, 1:30am
#2
There are several VCV sequencers that have a “ratchet” feature, which is what this is called.
1 Like
Yes, but specifically the ability to assign a probability to the ratchet happening and to not have it always be the same length?
dag2099
February 18, 2021, 3:56am
#4
nysthi ratchet?
I’ve not used the Qu-Bit Bender so I don’t really know.
1 Like
ablaut
February 18, 2021, 7:08am
#5
reburst has repetitions and other factors changeable by cv, and you can put a bernoulli gate in front of the burst input.
3 Likes
Marbles can do that, also Grids with random gates into the fill inputs or with swing and/or chaos turned up.
2 Likes
Cheers all, will try options out tonight hopefully after work.
ady34
(Ady34)
February 18, 2021, 12:12pm
#8
Mark, there are also other modules - ‘Ratchets’ - a sequencer. That might do the job?
-Topograph for the Mutable Grids?
VCV Library - JLmod Ratchets (vcvrack.com)
VCV Library - Valley Topograph (vcvrack.com)
1 Like
sounds
(keat)
February 18, 2021, 6:38pm
#10
+1 marbles. Complex but learning it (if you have not yet) is helpful. Can do this and more. It always inspires good stuff for me.
1 Like
delexander
(Anthony Matos)
February 19, 2021, 1:45am
#11
Stoermelder MAZE and HIVE also have variable length ratchets with configurable probability.
1 Like
Yeager
(Peter Vos)
February 19, 2021, 10:35pm
#12
delexander:
Stoermelder HIVE
This brought me here :
Bravo Xander, this is gorgeous
4 Likes