im not sure this is available in vcv rack but is there a way to condense a patch so that it ends up looking like a single module with some ins/outs?
i made a big lighting control patch and now that its finished i was wondering if theres a way to only expose the stuff i need to access during a gig and make it sleek and easier to follow with labels for my controls and all that stuff. or is this somemthing i would do in Max msp?
You could create a front end for a patch and have it in a different area so you donât see the real patch. There is even a module that you can put cable in and it comes out somewhere else in another module (sort of âwirelesslyâ I suppose) but I canât remember the name of it.
There are some controller modules as well which might help with the front end, plus things like NYSTHIâs Jooper and Computer Scareâs Father & Son modules.
Something like this should be possible in the VST version of VCV V2 I think, host an instance of VCV running the patch youâd like âcondensedâ in VCV Host.
I totes hope weâll be able to nest VCV VSTs indefinitely, but much more practically right now, why not make a part of the patch the control area, and leave the rest of it out of sight? The rack is infinite and cables can be as long as you want, after all.
Some modules Iâd personally use to make a live âGround Controlâ kinda setup:
AS Controllers (mostly triggers)
Vult Knobs
Impromptu Modular TACT & TACT-1 (for slow sweeps)
Stoermelder CV-MAP & ÎźMap to control knobs that have no CV input
teleport (tp) from little utils achieves much the same effect. Put your master patch in the center, you surround your âsubpatchesâ with tp ins and outs (and stoermelder strip, probably) and keep them off screen.
(I would also really like a proper âsubpatch enclosureâ, ideally with a customizable panel.)
Much more practically, will multiple VST instances within the same host be supported from the start? Iâm hoping to make multiple small single purpose patches rather than wrangle multiple midi channels and audio outs