VCV Pluck

Introducing VCV Rack’s new physical modeling synthesizer, VCV Pluck.

Play 74 simulated instruments or design your own by blending any two.

Fine-tune and modulate your sound with 6 model parameters.

Pluck

Buy now at VCV - Pluck

43 Likes

sounds and looks fantastic!

1 Like

Yeah that sounds great. Awesome addition. :+1:t2:

1 Like

No-brainer purchase. Enjoying it!

That String Out Video Demo is pure nostalgia and definitely not what people expect to hear from Eurorack :slight_smile:

Looking forward to jumping into this!

1 Like

Yep, the demo is great! Would be nice to process external audio through the resonator section, not sure if that’s worth a feature request?

5 Likes

+1 to external audio–was thinking the same thing. Might work best as an alternate version (down the road) that removes Hit, rethinks Gate/Retr/Vel, and adds some preprocessing options for sensible scaling, etc. to help arbitrary audio play nice with the internal model…

1 Like

no no, the layout is good! I suggest to put an expander with more controls instead!

Cool, tnx for release, instagrab

Added: sorry, “hold” button is automatable? i hope

1 Like

Was thinking the same thing, would be really nice!

1 Like

Stoermelder?

1 Like

Yes i bought it’s host automatable, all ok :ok_hand:

1 Like

Expander would be great!

Existing layout is 100% perfect for the internal-impulse version. I just meant that a version suited to using external audio as the exciter would (IMO) benefit from a separate, slightly different panel layout–as opposed to combining it with impulse features or doing some sort of right-click-menu alteration of a port where GATE becomes IN. (To be clear, I’m imagining a one-plugin, two-module setup, like VCV Pulse Matrix).

1 Like

I have not been hearing a lot about this. Do people like it? I have AAS Chromaphone 3. Aside from GAS, is there a compelling reason to get this, too?

TL/DR: If you expect good quick results, use Chromaphone with presets. If you want to dive deep into sound synthesis, go for Pluck and all of the other VCOs of the VCV ecosystem.

Pluck is a physical modelling oscillator for the VCV Rack. Chromaphone is a VST instrument with an FX section and hundrets of presets. You can’t compare them.

If you want well shaped ready to go sounds out of the box, go and use VSTs.

If you want to create your own sound engines and sequence generators, go and use VCV Rack (or other modular systems).

Of course, you can also use VSTs inside the VCV Rack, and you can use the Rack as a VST inside a DAW.

Aside from GAS, there is absolutely no reason to get anything else than a cheap guitar :sunglasses:

4 Likes

Thank you for responding.

1 Like

What I like about Pluck is that each of the models are tuned to have a nearly full parameter volume, meaning that its hard to find knob setting that are horrible screeching or silence, which is the eternal bane of physical modeling. The models must have been carefully tuned to have few ugly settings. That’s an achievement!

8 Likes

Well said. I expect that this is why there’s no external audio input–I still think that’d be a cool feature for the future, but this kind of careful tuning is a lot easier if you have total control over the exciter.

1 Like

Great answer @Ahornberg !

Strangely enough, I’ve been working on physical modelling patches for a few weeks and was thinking of making a tutorial on this subject. I ended up buying Pluck to see if it’s any good, and I like it a lot. I was slightly underwhelmed at first, but once you start modulating parameters and adding effects it becomes quite interesting, and much more organic sounding than regular VCOs. Granular effects work particularly well, as we all know from the classic Rings into Clouds thing! My own version of physical modelling is a crude approximation using various exciter sources into resonators such as Rings, comb filters and Wallenda. What I found is you can make more interesting sounds by varying the exciter instead of the resonator, so for example a short burst of white noise makes a simple pluck sound, but pinging all-pass filters with sample and hold through a granular delay then into the resonator makes a much more complex texture, or you can feed audio samples in for other textures. It’s an interesting one for pure sound design.

1 Like

The Morph parameter and the ability to control presets using CV with “MDL A” and “MDL B” is… deep. So fun. Thank you!

1 Like