Valhalla Supermassive

A free plugin from Valhalla! It’s a combination delay/reverb. https://valhalladsp.com/shop/reverb/valhalla-supermassive/

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A million thanks! Sounds great.

  • Paul “Uncle Chrome” Artola
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Awesome plugin from an amazing developer.

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just in time for drone day!

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Update 1.1.1 : Two new reverb modes, Great Magellanic Cloud and Triangulum!

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thanks ! would have missed it without you :smile:

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Supermassive is such a magnificent VST! Has anyone ever thought about porting it to a VCV Rack module?

I know close to zero about module development, but I’m pretty sure it would be an instant winner with the user base.

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There doesn’t seem to be much point in porting it to a VCV module, since you can, and many do, me included, already use it via the Host modules

Though I guess those modules are not free (they are with Pro right?), so perhaps it would be useful for non pro users?

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Thanks! Yes, that’s what I thought. I too use Supermassive in the (paid) Host-FX, but there are many users that only have the free version of VCV Rack. And modeling the Supermassive effect with free modules so far has turned out to be somewhat of a challenge.

Big reverb, big life :smile:.

I think the galaxy reverb is similar to some of what supermassive can do?

and potentially this too?

Although Supermassive is free, I don’t think it is open source. So a true port would need Valhalla’s input I think. Anything else would be guess work, unless there is some info on the interwebs about how it is implemented…

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That’s a good point! So, Valhalla would likely have to be on board then.

I think there are several very good reverb modules out there, but currently none comes close to the vastness of Supermassive.

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SuperMassive is nice but in my humble opinion, the real star of the Valhalla lineup is FreqEcho.

My attempts to achieve something like it with rack modules have gotten nowhere close to what it can do.

I know it’s a long shot but I did use the form on their website to ask them to consider porting it to VCV Rack.

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Could you do me favour ? Load FreqEcho, set the delay to 1/4. (quarter dotted), close the GUI and open it again. Does it say 1/4. or something else ?

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I knew which bug you were talking about before I even finished reading the sentence. It always re-opens with dotted eighth. I tried something though. I right-clicked one of the mapping slots on the host-fx module and mapped sync, then hooked up an offset module to control sync and set it so it was on dotted quarter, closed the gui and when I re-opened it, it was still showing dotted quarter.

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It’s in its 10th anniversary. :grinning:

https://www.kvraudio.com/forum/viewtopic.php?t=424921

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If only it happened to some other timing than dotted quarters, say 32nd triplets, maybe nobody would have even noticed.

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A couple of Chris’ newest Airwindows modules come fairly close: kBeyond and Cosmos.

A quick plug for another free VST I came across recently:

A different approach, very big sounds. My current starting template has Sala → kBeyond on an aux for a very large long sound. I’m sure I’m not the only one that daisy-chains reverbs daily!

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Than you all very much for providing possible alternatives!

I am often using the ‘We are Stardust’ preset of Supermassive and now compared it to the Airwindows version currently available in the VCV Rack Library, as well as Valhalla’s FreqEcho.

Maybe I’m using the wrong settings, but with me, neither kBeyond or kCosmos nor FreqEcho sound anything like We are Stardust (well, if I understood the context correctly, FreqEcho is not really supposed to, it’s just a cool sounding plugin, which I totally agree with).

Many thanks, @dustractor, for requesting a module with Valhalla! Maybe they’ll show interest.

I find a lot of the SuperMassive sounds are more delay and efx than just a more straight ahead reverb, maybe experiment with Sapphire Echo and the great efx from SurgeXT in the loops.

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Okay, you got me very curious. Yes, kBeyond isn’t in the same family.

So here’s a patch that cycles thru Valhalla and 2 Airwindows reverbs. I don’t know your exact settings on the VST of course, but started with the We are Stardust and tweaked a bit.

3Rev-test.vcv (41.0 KB)

Reverbs are an area that are easy to complain about! For me, Valhalla is often too ringy, so as soon as I create even a subtle feedback loop, I end up investing a lot of time in EQ notching. And then for all of the newer Airwindows reverbs that include the Derez port, there is a strong aliasing at 20k, which you can clearly see in the patch. And the stereo level is often wonky with a pull to the left, which is also evident here.

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