This patch has a shoe gaze effect stack in it (in fact, it was inspired by this thread).
“Waves of distortion” in the patch is triggered with a quantized sample & hold for the pitch fed into a simple Additator VCO with just a few partials. And then the fun begins:
- ASR envelope but leaving 40% sustain in the ungated region so it sounds continuous
- heavy vacuumba distortion
- phaser
- chronoblob with 60% feedback and 0.8 (modulated) seconds ping-pong delay
- compressor to bring up the loudness troughs and shave off the peaks
- debriatus for the grit
- some filtering to get the highest pitches out (but not too much, 12 dB is good) and some hefty resonance in
- reverb
- and a fairly heavy chorus
All with quite a bit of modulation provided by an ochd LFO.
In the video it kicks in around 1:00 then fades out a bit and really kicks in at around 2:15 to the end. Pretty complex sound for what essentially starts out as a monophonic nearly sine wave. And that’s just the one voice I gave the full effects treatment