This module is dedicated to the fans of music concrète, combining tape manipulation techniques and granular synthesis. It allows you to record, splice and morph audio signals to create unique textures and glitchy effects. It also comes with a dedicated expander module, adding bit crushing, Moog-style resonant low pass filtering and output volume control.
I’m excited to hear what you guys create with it! Please share your patches and videos here
Neural amp modeling in VCV Rack is here! A couple of days ago, my new “Guitar Tools“ collection was released in the library: VCV Library - Guitar Tools .
For now it is only two modules: a guitar amp simulator based on the NAM technology, and a dual cabinet / speaker simulation driven by IR convolution. Since the amp simulation leverages the NAM standard, it means you can load your own custom amp profiles directly into your patches.
The module is quite CPU hungry (I am trying to optimize that for future updates), so real time play can only really be achieved on more powerful computers; for older machines, it should work fine using a wav player to process a DI signal.
I plan on adding more effect and utility modules in the near future, so I would love to hear from guitar players in the community about what kind of tools they would find useful.
I seem to be the only person on the forum that regularly posts about combining VCV with guitar, and I already use NAM in VCV Host but this could be really useful (for a start I can share patches with the guitar sound as part of the patch, whereas currently I have to remove the host module otherwise people complain that it contains modules that aren’t free).
Very interested what other effects you’re planning!
There aren’t many effects we don’t already have, or can patch together with other stuff but personally I would love a decent Uni-Vibe emulation. I made something fairly close using subtle settings on a frequency shifter with a feedback loop but it’s not quite there.