Entries all seem to be variations of more or less one patch at different stages, so I’ll take the liberty to combine my comments into one post.
Overall, I think these patches are very nice and experimental, well done!
Entry (2): Interesting use of the Poly Mute Solo CV port, which turns mixer channels on and off with Fade using a polyphonic signal. In Valley, you feed the output of the right channel back into the input, is that intended? The saw-ish lead (‘melody’) voice sounds a bit erratic and perhaps could use a bit of timbre modulation. The output of Tube Unit is heartrending. Warping the patch in the video is fun — how was it done?
Entry (3): Soundwise, this is my favorite of your entries, with the echoed sine wave. It feels like something has been suspended in mid-air and tries to break loose. One thing that the patch could benefit from may be the addition of pan management to disperse the sounds in the stereo field.
Entry (4): This one made me envision someone waiting for the rain to end, to be able to go out and play. I like the percussive knocking sounds that remind of a train rattling by on broken rails.
Entry (5): I like the airy feel of the patch combined with the ostinato bass created in ShapeMaster.
Entry (6): The title ‘tick tock’ fits the piece, made from a clock pulse fed through Distortion. While listening through, I always wondered where the track was going and whether there would be some kind of resolution in the end. The sound coming from Tube Unit is fun.