Rebel Tech modules development blog

Pushed a few fixes/improvements:

  • Tonic is now polyphonic (example)
  • Custom param display for Logoi
  • Fixed uninitialised variable issues
  • Added manual links per plugin

@Steve_Russell - interesting stuff, clearly need to think about UI combinations for next release (e.g. could be independent knobs/back panel configuration).

As for CLK I’ll take a look - current SVGs are based on hardware so don’t want to deviate too much, but what works for hardware isn’t always exactly 100% optimal for software so maybe a little tweak will help. :slight_smile:

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I understand there might be differences beween the original hardware and the software port.

With seeing the original panel.

I thought (like you said) a little tweak was in order,

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Have updated to use the new knobs re-designed by @pyer - much better! Also spaced out jacks on CLK and thinned out the markings around the knobs (thanks @Steve_Russell).

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Any plans for adding polyphony to Phoreo?

I’ve added a Dark Mode to Rebel Tech modules - would anyone be willing to test / give feedback?

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Much appreciated.

If I change the default theme to “dark” - they’re still shown light in the module browser. Is it possible to show the default mode in the module browser?

Perhaps the devs could agree on a global “dark mode preference” config setting ?

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There should really be an API for this in VCV, but unfortunately that suggestion has been rejected by “upstream” several times. Would indeed be nice if modules used a consistent implementation for this, but since none is available everybody rolls their own.

I think it would make sense to have the screws also change to the black/dark variant. Otherwise looks great.

ouh! nice! agree with @falkTX , there are black screws in the library. I Think they usually showcase CLK with the black davies as well

image

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Maybe we need skeuomorphic befaco knurlies as well? :smiley:

I made some for the library, I they are used in the befaco modules :slight_smile: but unfortunately: when you look to knurlies from a perfect top angle, they are quite boring (you just see a cross):

image

We choose to design the screws in a boring way because they have no fonctional reasons to attract the attention of the user… and before someone ask: why are they even here then? well obviously the modules would fall of the screen!

I heard a few time “skeudomorphic” to describe my designs for rack 2. I know it became a bad word, but I still like it :slight_smile: … I agree it can be called “the S word” compared to VCV 1, which was a true art statement for flat design, but I hope with Rack2 we kept a resonable position in the skeudo-spectrum of the general virtual audio world :slight_smile:

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@Ahornberg made his screws “screw-able” :sunglasses:

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If you unscrew my modules, they “fall off”.

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All the cool kids are using the hidden magnetic attachment system these days…

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I can’t tell if you’re joking but that seems like a great idea.

@steve is joking, but you probably have noticed that mind meld modules don’t have screws. Starting with Comp II I copied that. I think screws on digital modules are an abomination.

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Some good suggestions here, thanks.

  • made module browser respect preferences (I think it caches previews though so a restart is needed after a change of default)
  • dark mode uses dark screws and black Davies knob

I personally think they look great, so will keep them here, but I appreciate that opinions on levels of skeumorphism will always vary (and the discussions on this forum have been already had in great depth so I’ll keep this thread on topic).

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