I’d like a gate / trigger sequencer that will randomly place X triggers across Y steps, something like Count Modula Euclidean Sequencer but the hits would be in random positions, does such a beast exist? Can’t see for looking…
Do you mean something that would repeat the same random sequence of triggers over and over? That seems like something that would be possible to just set up with a bernouli gate like my “Fundamental only Turing machine” patch.
What I do is set a row in VCV Pulse matrix to random order if you turn on one step you’ll get 1 out of 8 (or 16) clocks generating a trigger. Click more steps - which step doesn’t matter and the density rise. You can run the output of a row through a scope to see if it’s distributing the clocks to your satisfaction.
There’s 3 ways that trigger distribution can work:
- Distributed evenly as possible.
- Distributed as unevenly as possible. The Frozen Wasteland QAR has a mode for this that I don’t understand. It distributes triggers unevenly but still with some even-ness, i.e. it does’t group all the triggers together, which is maximally uneven.
- Distribute randomly, that’s what a Pulse Matrix does if a row’s order is set to Random. It will be locally uneven sometimes but over the long run it will be roughly even, simply because it is random, and - I hope - has an even random distribution.