It does look like a module I need but I’m completely lost…
I believe it is a Trigger Riot-style drum sequencer, that generates patterns using summed clock dividers. However, I can’t figure out how to get it to work.
@bidoo , are you planning on releasing any kind of documentation? If not, is there some sort of per-step activation I need to do on each divider? I can’t get any of them to do anything (yes, I connected a clock.)
It took me a minute to get it working as well. You need to send a pulse into RESET to get it working as expected.
Ohhhhhh, good to know!
Was wondering same, eager to try this. Thanks @trickyflemming
Is randomization working on this? Seems like nothing happening when I randomize from Init, connected clock and reset too.
A lot to grok here, maybe some have cracked it before me. I have a clue what the DIV, PRB, SPD, PW are but not sure about the STP, CKS, or TMS.
Definitely have to send 2 clocks and the fun can be about changing those 2 rates.
Still in the dark, but very interested where this is going.
I feel you
Luckily we’ll always have Ruckus…
Stripped down but at least it works as expected.
synchronicity! I just was checking the link to same
I dunno, I’m getting some interesting rhythms and melodies out of it. I like it and I suspect it will get some tweaks by the developer soon. For me, I would like the gates to cease when the clock is not running. And a nice tutorial would be terrific, I’m not one to look a new BiDoo in the mouth, I can give it time.
Yes, it feels a bit “unfinished”, maybe some bug-reports are needed to get it to work perfectly
I think this is a bug (or a feature ?)