@LarsBjerregaard, yes, I absolutely agree that it’s all voltage and since no one else seems to feel my perceived conceptual difference between control and audio signals, that’s fine with me.
I agree that placing marks or colors on ports to label their abilities for polyphony is a great idea if developers actually follow it and users can remember their meanings.
@Bloodbat, I actually had not noticed the different port colors before, so this is really neat! PP/MP/PM sounds intriguing, and your question about polyphony of modulation CV, which I consider rather important, is well taken. I remember our conversation regarding this, and especially value the polyphonic clock and swing modulation of your Vimina module!
@Squinky, I think that it should be possible to independently modulate every single polyphonic channel that enters e.g. a filter, including frequency, resonance, drive etc. To me, a polyphonic audio signal acts like (up to) 16 independent voices, and it can save a lot of space in a patch when voices and their modulation can be processed in a single module, which only works well when modulation is polyphonic, too.
Polyphonic clocks are especially interesting for sequencer-type modules, such as Rare Breeds’ Polygene. In case all clocks should be identical, one can multiply the signal into the channels first.
I also like it if the number of polyphony channels can be controlled in the context menu, e.g. as in Surge XT’s Quad LFO.
The simple recommendation to not use modules without documentation if you don’t know how they work is logical. On the other hand, wouldn’t it be nice to be able to learn about a new module from a manual that otherwise would have been obscure?
Also, there are many modules that I understood at one point in time after a good deal of trial and error, but then returning 6 months later, I basically had to start from scratch if there were no docs — somehow that just does not seem to be very efficient. At least I sometimes try to take a few notes that can ease my way back in, a manual would for sure be better though.
@VirtualModular, I agree that there is a lot of confusion around polyphony. To start an approach toward more clarity: Can you specify what makes a module properly polyphonic in your view?
@Bloodbat, regarding summing or first channel use: I think it really depends and the best way might be a respective option in the context menu.