Partly deterministic fractal sequencer

Due to some other threads in this forum I got a little bit distracted from the tree sequencer and have worked on stochastic sequencer similar to Melodicer:

I was especially interested in the behavior of the module that it does not recreate the sequence if no “dice” is executed. On the other hand changing the note probabilities does indeed change the sequence, but it is always possible to get back to the original one by setting the note probabilities back. I learned a lot about random seeds and PRNGs and am looking into putting that into the fractal sequencer somehow as well.

The 8 buttons in the module are basically “previous dice” and “next dice” triggers, therefore allowing the user to go back to the previous dices all the time. In the final module I want to provide seed text fields to read and write from, so that the user has “full control” over the seeds. Might be overwhelming and perhaps I should put it behind a setting or into an expander, but it’s very interesting to work on. :slight_smile:

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