I’m having problem in V1 accessing the SVG of the panel
In some of my modules .SVG panel files I have some of the path TAGGED and I access to them (using TAGs as reference) to set opacity to 0 and 1 (to make things appear and disappear)
when I do the same tricks on the V1 the SVG panel appear to change the xform and seems to become 300%
I see this
but I should see this:
is anybody experiencing the same problem and maybe solved it ?
I had a problem similar to this, although I was not using tags or anything. I had a dynamic panel that would allow me to switch between light and dark skins, and I noticed a similar issue when I ported to 1.0. In the end, I didn’t solve the problem, since I opted to go back to a simpler method. In my case, I simply added two SvgPanels and toggled their visible states to show the proper one. From what I was able to determine, setting visible to false is very fast for the unused panel. Long story short: in your case you might want to look in the direction of FramebufferWidget's oversample variable, perhaps something has changed related to that. Good luck Antonio!