hello!
being new puppy in the Realm Modular, but an old hound from the Studio Underworld, i’m fast coming to appreciate that the way we use the term “Gate” in the synthesis context is a bit different than what it often means in the typical audio interpretation.
i use audio gates a LOT… usually to shorten or truncate audio content as an effect, but sometimes also to screen out an unwanted noise floor.
in the modular synth world, the word “gate” usually means something a bit different: a (square, or -ish) voltage that acts as a kind of hard on-off type of control. and it seems that many “Gate” rack modules either produce or alter or randomize this type of gate voltage.
i’m finding it less common to find modules that behave the way an old-school “noise gate” signal processor might when employed as a dynamics controller. the gate modules i have looked at aren’t really dedicated to that sort of operation.
and the ones that do appear to be dynamics controllers often lack the triggering level threshold, hold and floor settings i’m used to. so clearly, things are different here – and that’s of course totally ok.
the Realm Modular is far more extensive than my baby steps have taken me, so i’m sure there are solutions aplenty out there – i was just surprised that they didn’t come leaping off the page, even after using more specific search terms.
so i then thought that perhaps one is meant to build that kind of dynamics gate by combining modules, rather than simply grabbing one fully-formed from the forehead of zeus.
i supposed that an envelope generator could be one part of that chain.
but i’m not sure how you turn something that seems to me to be a member of the “time machine” family (which is how my ignorance interprets the class of devices that includes envelopes) into a device that responds to changes in signal amplitude, and is only then (and only possibly) modified by raw voltages as a modulation source.
on the envelopes i have used up until now, attack is a time setting – without a “loudness amount” to trigger it, and the modulations that can be applied to attack change attack time rather than attack operational sensitivity.
i have only just this week dipped into the world of attenuverters, and thought maybe that that was the way to somehow get control over the range of sensitivity settings – but i can’t quite connect the dots with how to make an envelope ignore audio input below a certain amplitude, and then start responding as configured once the audio gets louder than that.
all this, of course, while i still just can’t shake the feeling that there’s, like, a model of an old Kepex II somewhere out there already, and that really, one needn’t re-invent that wheel.
but at the same time i’m also fast appreciating that, in the Realm Modular, signal strength can quickly become very jumpy indeed, and any threshold setting you might try to apply to an audio dynamics processor-type gate would be almost pointless – considering how crazy the sonic fluctuations can easily become.
so perhaps the conventional audio (“kepex-type) device is almost…. pointless?