Dude you are a legend! ! <3
any special changes or additions you want to see for IDUM?
One change i have made is that Length goes to 16 steps instead of 8.
I haven’t had the hw module for a while but the main one would be being able to have each trigger treated independently – in the manual they have it as ‘split’ but AFAIK it’s still not available in the HW module.
Maybe some right click context menus for easy settings?
Sweeeeet – looks great dude! can’t wait to have a play with it! ![]()
– Grabbed you a couple of large coffees to fuel the fire!
Much appreciated, Thank You!
Nice ![]()
many new additions to XORnado. Stereo out, crossfading between algorithms, FM or PM.
Glitch Please got two new additions which isnt on the original HW module
MERGE A 3-way switch where you can select HOW the trigger out behaves; ADD (keeps incoming triggers, adds the new triggers) CUT (a subtractive mode with less trigger outs) REPLACE (original behavior)
GHOST Trigger out This adds a ghost trigger, how it is added is determined via a 3-way switch.
Both of the new functions can be CV’d
As a fellow module developer, I really like your panel design aesthetic. I also love the name “Glitch Please”. It might be even funnier if you put a comma after Glitch on the panel… LOL. But that might make it too obvious.
Regardless, I’m going to be playing around with Glitch Please today as part of my mandatory-fun time.
[EDIT] I encountered some C++ compiler warnings building for Linux. I left this issue on your GitHub repo with all the details. This is purely with a spirit of potential helpfulness, not an actual problem getting in my way, so do with it as you see fit.
Thanks, I will try to update the build in the next few days!
Correct, its not in the current build, next build will have 3 additional modules including Glitch Please.

