:: modular percussion fx ::

And the next video and patch is ready :blush:

The again very original title is: Rhythmic Memory :sweat_smile:
(because the main modules are again from the memory modules from @StochasticTelegraph)

this one is build around the idea of creating a rhythmical loop / delay effect that is processing the incoming sound in a non-linear way. The core is again build around Memory, Embellish and Fixation.

Fixation got this new “Interpret LENGTH as note length” function (accessible through the menu) which together with a clock gives you the possibility to play back the buffer in a specific length (1/4, 1/8 etc).

I used µMAP to connect the LENGTH of Fixation to a sequencer with a programmed rhythm. And the sequencer gets driven by the TRIG out from Fixation. TRIG sends a trigger each start of the play cycle of Fixation.

Embellish is recording the live audio from my drums and the incoming audio is also sending a trigger above a certain threshold to a “sample and hold array” (programmed in BASICally) which then stores the position of Embellish. The array sends the values to a sequential switch, which randomly updates the position of Fixation.

The result is that you get a kind of repeating rhythm out of samples from the drums, where each sample get’s updated every so often from new sounds from the incoming audio.

Then there is some post sound processing with filters, amplitude & stereo manipulation and a random off switch to mute certain notes.

and to round things of I used Nysthi’s UNNYSTHIPLEASURESGRAPHER to visualise the rhythmical loop. It was again hell of a lot of work in Davinci Resolve to bring everything together but I’m quite happy about the result. :blush:

patch: rhythmic memory

again: let me know what you think. I’m always happy about feedback, ideas, criticism etc.

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