Every time I use an ADSR it makes my sounds pinging and metallic sounding, nothing like the original sound. I know there will be some changes but this drastic is really an issues for me.
I have adjusted the attack to remove some of that but still is there, same goes with the release. I am thinking like a kick sound or a long pad that needs to to end at some point.
Is there a way to keep warm sounds from getting pingy?
Notice how the notes changing without are nice and smooth, crisp but not pingy.
That is what I am looking to replicate with having control of the length
I don’t really hear it as more metallic in the “ADSR” version, it sure is pretty high frequency rich (no filter on a sawtooth will do that), but maybe the decay time is a bit short on the patch you shared. 100ms is a short amount of time to go from 100% to 50%, and it may be the “pinging” that you refer to.
Just for future reference you will often find that in the modular world people use “pinging” when they talk about a sound with (almost) no attack time, then no sustain time, just a rather short(ish) decay. We often talk about “pinging” filters, which mean that you put it on the edge of self resonance and push it by sending it a short burst of energy (trigger, gate, short enveloppe…), and it rings (if you use the right filter).
Back on your patch, if I were you I’d play with the parameters (longer attack and decay, higher sustain, release not to short either) but if you find it “metallic” then I’d try to put a lowpass, and maybe use different enveloppes to modulate the VCA and the cutoff.