Luveler Free VST mastering limiter

Just experiment with lots of envelope shapes, and try a lot of filters. The 2 env method is the most fun, VCA and filter need diff envelopes to get best response.

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Hello,

What method is good if the kick is always louder in the recorded soundfile than I percieve it/ or is when I play live in VCV rack? I play the tracks in winamp and windows media player.

The thing is also that I would like to listen to the kick with the current amplitude when I am jamming :thinking:

How do you record your track? Do you have something in the chain you do not have when monitoring/listening live? To what format do you record? An mp3 compresses your audio for instance… Other than that, if you find your kick too loud, just lower it in volume first and see if that helps, before trying to fix it with eg compression or limiting.

Can you please elaborate on this? :cherry_blossom:

In mixing videos, they talk alot about to “see” the kick because on a bigger system the kick will behave differently than on my small speakers in my empty reverberation living room =).

When you record your patch, do you use a limiter or a compressor (since the thread is about this) that you only use for the recording? So not when monitoring (playing/jamming and listening live to it)? That could explain the difference in sound. There must be something different, otherwise there would not be a difference.

Or do you listen to your recorded track on a different system?

I would keep it simple: if you find the kick too loud in a recording, just turn it down in the mix and record again. And in live situations you just use your faders to taste :innocent:

I dont use a limiter or a compressor yet. I will observe next time I jam but I would say right now that I dont everything is exactly the same. I use another software to listen to the jams though, and that can cause a difference maybe.

A screenshot of your patch could also help diagnose the problem. Maybe a routing problem where there is a difference between whats going to the audio module as to whats going to the recording module.

Just a thought.

Because theoretically, if you listen back on the same system and same monitors, it should be identical, unless there is clipping during recording, or your playback apps have some custom sound setting.

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Hello again all :slightly_smiling_face:,

I need to take a half step before fully engaging in mixing. My problem now is that the speakers i use when making music have no bass and the speakers i listen to music have more bass. How can i record my jams what i hear during the jam - the bass is increased, but for what is recorded is recorded with more middle, trible and bass decreased?

Im guessing that there shoul be an equalizer before the record unit maybe? :star:

On compressors/limiters

Maybe add that more extreme compression (curve/ratio/knee) and times (attack/release) and thesholds will actually very locally change the waveshapes, even within cycles, therefore changing the spectrum and introducing non-linear artefacts. So they can do more then prevent clipping or keeping amplitude or ‘volume’ in check. They can (easily) change the spectrum/sound. It is effectively a form of amplitude modulation where the modulator only modulates when above a threshold.

Obviously in digital they can be programmed to do only what they are supposed to do (use an amplitude follower to attenuate the levels where and when needed). In analog they might have all sorts of side effects even when set to neutral, due to the electronics inside. This is then called the ‘character’ of the device and can be a (very) desirable side-effect. Same goes for famous EQ’s.

On Loudness and Volume/Amplitude

Keeping an objective eye on (equal loudness curve weighted) Loudness (LU) is generally a good idea (min, max, dynamic range, avg). Making sure to stay below digital 0 dBFS is also a good idea, to prevent clipping. Also a good idea to leave some headroom for audio encoders/decoders (generally they don’t need much headroom though). But with 16 or more bits at samplerates of 44.1 Khz or more, there’s so much resolution and range that this should not be a main objective.

The actual listening volume should be controlled by the volumeknob by the listener. Not by the recording. Aiming for standardized Loudness levels will minimize the need to (re)adjust Volume as a listener. Trying to be the Loudest will only lead to an armsrace (and workarounds like ReplayGain). Going for maximal loudness only leads to minimal dynamics and annoying relative differences in loudness between tracks (that channels like YouTube or Spotify compensate for by turning the volume down automatically).

Loudness War

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I would try something like OTT first, upward/downward comp is great for maxing level and keeping an interesting balance. Consider even some cheap ish monitors to get better mixes without shortcuts. I think you can find something under &300 last you years.

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OTT is an abbreviation for over-the-top. As the name implies, very much an example of a colouring (multiband) compressor. Actually a compander (compressor/expander) since it can also amplify/expand, not only attenuate/compress. Very popular, actually due to its aggressive and colouring character.

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The makers of TDR Nova, Tokyo Dawn Records, there’s also other great stuff. Several amazing but free.

Kotelnikov (Free version)

Molotok (Molot Free version)

Variety Of Sound Slick EQ (Free)

Also some great, but discontinued Classics. Some are predecessors to the current product line.

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