Lindenberg Research Announcements Thread

Hi all,

just wanted to create a thread for providing information about upcoming modules and ideas I am working on, mostly dedicated to people without facebook access. I will also try to be more active here in the community in the future.

I very welcome constructive critics and thoughts relating improvements! :smiley:

Planned for v1.2.0 (coming around the end of this month):

  • Full polyphony support for Sangster, Woldemar and Neo (others will follow)
  • New designed knobs (just for Neo so far)
  • New module: VC Signal Spread (Creates 4-16 shifted signals for various use cases // a design mockup will follow)

Beta testers are welcome, just PM me. Thanks for your support!

Cheers, Patrick

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Coming in v1.3.0 (Sorry, in the last post I announced v1.2.0 - that was wrong):

Release date will be around next week till end of the month!

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Version v1.3.0 out now :slight_smile: I already got some bugs reported which will be corrected soon in v.1.3.1 around next week, thanks for reporting!

Cheers, Patrick.

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Awesome! Thank you very much :slight_smile:

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:+1:

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It’s near Christmas and I am totally aware of the fact, that we all need our hard earned money to serve the people around us we love… Despite you may think of the programmer who spend lot’s of hours creating free software you may like and often use with fun and donate just a few bugs to say thanks :sunglasses:

Thanks for supporting!

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Version 1.3.3 coming this week containing the following improvements and new features:

  • Way faster graphics due bitmap caching: Complex graphics now handled internally as cached bitmaps, to avoid redrawing thousands of objects all the time. This results in noticeable faster redrawing while keeping high-resolution quality even on 400% zoom.
  • New module: NO!ZER, a rather small tool for creating and manipulating random voltages.
  • Additional menu entries for handling the global design. (Make all modules unique, Randomise all etc.)
  • Updates graphics: More detailed knobs, patina and other small improvements.
  • Various bug-fixes and small updates

It’s currently in beta test and will be available around end of the week.

Cheers, Patrick.

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Noizer is awesom! Thank you :slight_smile:

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