If you mean the work flow for making a video yes I can explain how I do it.
I start by just generating still images that I like on Mandelbulb 3d and then I put that image into the animation section of the Mandelbulb and then I play with the shape or location of the image, the color etc. to generate the next step and when I get something I like I again put that into the animation engine tell the engine how many frames to create between the two frames and there is a test renderer that can quickly generate fairly quickly a small screen approximation of what animation you have. If you like what you see you keep it and generate the next. Some people like to warp shapes and transform them. I tend to like to create whole worlds and travel through them and live everything fixed except for color that I like to have shift and change. There is no limit to how long your animation can be but it takes time and a lot of cpu power to render ever frame of your animation. Different formulas and rendering resolutions can take a really long time just for one frame. I avoid those excspt for making single non-moving pictures. But there are some fractal algorithms that generate wildly and infinitely complex patterns easily and quickly, like the Amazing Box whihc is a classic 3d fractal formula.
But, once you have all of your animation frames, very typically about 500 pictures for less than a minute of video, you then take those images and sequence them to be rendered as an avi format video in Blender. Blender can very quickly lay out your first to last frame and then spit out a video from that from the individual frames that you fed Blender. So for 1 video I typically assemble 3-4 minutes of animations and i also use a 2-d fractal program called Ultrafractal and another 3d program called Wildfire and sometimes combine animations from all programs. Then, I like to use something that few people like to use, Magix to add effects and dub music over the clips. MAgix allows you to set up multiple video processing patches and then sequence your patches and spit out a video. That would be a great thing of VCV RAck could do that, maybe for the future. Another way to dub yoour music over your video is just use a free program like Shotcut which allows you to have a video track and an audio track and you can drag and drop and move stuff around and cut and paste etc like a music production sequencer basically. Magix lets you play around with stuff and different orders and patterns on the fly once you patch things on each scene, Shotcut is a bit like composing rather than performing, though I beleive it also has a scene sequencer but less crazy and flexible effects than Magix which costs 60 dollars or so.