This one:
Ah, ok, so clearly you have requirements above âsomething that sounds like a rhodesâ. Thatâs cool. Itâs for sure true that the only way to modify what comes out of SFZ Player is with the input velocity and the Linear FM input.
Also, although sound font does support sampling at different velocities, most sound fonts out there are pretty old and were made for environments that donât have a lot of RAM, so I wouldnât be surprised if they donât have different velocity layers. Of course a real rhodes is very touch sensitive, and when you bang on one hard some crazy sounds come out.
A quick search didnât find me any free SFZ that are meticulously sampled. There seems to be some paid ones.
btw, Iâm not quite sure what you mean by âI like native solutionsâ. Of course literally SFZ player is certainly a native VCV solution. I myself prefer VCV modules to a VST in Host because there is no issue of delays due to buffer size, etc⌠But Iâm pretty sure thatâs not what you mean. Iâm guessing you mean âI like solutions that can easily get the sound I want, but can then be CV controlled to get all kinds of other soundsâ. Yes?
Check out frequency domains Harmonic convergence and Freudian Slip. Both inspired by that module
Hello pgatt-just found this by chance on github
GitHub - sfzinstruments/jlearman.jRhodes3c: 1977 Rhodes Mark I Stage 73, shorter looped samples
Sampled from a real 1973 Rhodes piano, would that help you on your quest for Rhodes nirvana? Just trying to help.
Thatâs a newer version than I had found. Thanks for mentioning it.
Thatâs ok, lets hope they work in SFZ Player now. There are loads of weird sampled instruments on that link, I have downloaded most of them. See how they go on in the module.
I am using this Rhodes-Sample-VST in Host. For 25$ it is just amazing.
You got me there @Squinky. That quote about sums it up. Seriously though, SFZ player is great. If anything itâs probably more a criticism of old SoundFonts that arenât that exciting. Will definitely revisit it with the sfâs that people have linked!
One aspect in which the sfz player is lacking for me is that it canât play notes out of 12tet. would it be possible to change it to play any frequency? i may fork the repo to try that.
Iâd have to think about that. SFZ itself is very oriented around midi pitch - all the opcodes that map samples to pitches use then. You could certainly hack it up to do something. Of course the pitch mod CV letâs you re-tune any note, so maybe it would be easier to find a way to keep the main input at 12et and somehow change the temperament by adding pitch offsets in there?
For sure if you were going to do it ârightâ you would need to decide what it means when sfz says:
lokey=C3 hikey=E3 sample="piano-at-d.wav"
It would certainly require a little thought, but it seems reasonable.
I will say that SFZ Player is one of my more complicated modules, so it would take a while to find your way around in there. But it would be very cool if you got it to work.
As you probably know, most VCV modules are implemented in one or two files. I see there are 37 just for the inner âgutsâ:
Actually, just adding an unquantified option wouldnât be so hardâŚ
Qu-Bitâs Databender. I would kill for this module. I feel like it could be made dramatically bigger to make the UI more friendly as well.
It would still be 12 tones, but, yeah, that would get you different temperments for sure.
Implementing the pitch_keytrack opcode may work for micro tonal music (might be kind of a janky workaround, but you never knowâŚ)
Well, I think anything that starts with âedit all your SFZ files to desired tuningâ is going to be pretty janky Oh, and sorry to hijack this thread, but I figure some new posts will come along to take it back.
Yeah, itâs set to 100 cents per note,so if you set it to 50 cents you should get 24 TETâŚpossibly, maybe, in theory.
Iâd be willing to throw some money at this development btw, assuming whoever is up for it has published modules already
Well I have created a patch that does some of the features of this. You will need to supply your own samples for the Voxglitch Repeater. So here it is:
Data bender maybe.vcv (43.7 KB)
I donât have Unfiltered Vol 1. or Hora Processors to load this, but even then, part of the point of DataBender is that it operates on live input instead of needing to act on samples. I could also load a glitch effect VST though host, but thatâs also a bit clunky.