Maybe you already said, but exactly what is your AOCR, env gen? Cool sine folding patch.
Iβm waiting for my new open source plugin to be reviewed and added to the library, AOCR is the first module in it. Originally it was just a simple attenuvetor to use as a code template, but scope creep and I started to use it, so I kept it.
Before it makes it into the library you can check it out on GitHub
# AOCR

`AOCR` (Attenuvert, Offset, Clip, Rectify) is a versatile signal processing module, allowing you to manipulate `audio` and `CV signals` in various ways. It features flexible `signal attenuversion`, `offset`, `clipping`, and `rectification`, with a unique ability to reorder the `processing chain`.
## Controls and Ports

### Signal Input
* **`[Poly] Signal input`**: `Polyphonic input` for the `signal` to be processed. `Normal signal levels` in `VCV Rack` are typically `Β±10V`. The `module` is designed to accept `signals` within this `range`.
* **Input Grid Light**: A visual indicator of the incoming `signal's voltage` and `polyphonic channels`. The brightness of individual lights corresponds to the strength of the `signal`. `Negative signals` are indicated by `red` lights, while `positive signals` are indicated by `green` lights.
### Operation Order

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Very cool, nice documentation so far.
Lyrics are subtitled for this one
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How did you do the vocoder?
The main component is the Warps module
One input gets a harmonically rich waveform, Warp Core is great for this
The other input gets a voice sample, I used Wav Bank for that, but any voice like audio input will work
There is a bunch of other stuff in the patch, but that is all the vocoding part needs.
I might make a video breakdown of the patch if I get time.
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I am working on a small update to fix cheek image sizes, and will be adding some more Purfenator presets
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