computerscare modules: Horse a Doodle Doo PREVIEW

A new sequencer I’m working on: Horse a Doodle Doo

The concept I started with was: “I want to turn one knob and get an interesting gate and CV sequence”. This is the “pattern” knob on Horse a Doodle Doo. There is no randomization going on, the sequences are completely determined by the pattern & density settings. The module is also fully polyphonic, the video above demonstrates 3 channels from Horse-a’ driving the newly polyphonic Macro Oscillator 2 (love the polyphony, thanks @vortico). I’m using a 2nd instance of Horse-a’ clocked by the EOC of the 1st to move the pitch every 16 clocks.

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This looks amazing. Also, looks like I’ve really neglected the poly function of Plaits, didn’t realise they could all be different models!

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looking forward to it.

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The module looks amazing but I’m not sure that I like the wierd scanning up and down stuff obscuring the rest of the interface.

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I agree, it worked fine for a single channel (non-polyphony) sequence, and I haven’t done any work on arranging it correctly. Before I release the module, it certainly won’t cover up the UI, and I will probably include an option to turn the visualization off entirely. Thanks for the feedback!

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Why not making an extra module for those who like to have this kind of display. With a polyphonic input, then we could have as many displays as we want. Possible it works with other polyphonic signals also?

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I’m also working on a new polyphonic visualization module that can produce all sorts of bizarre pictures and animations.

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