Circadian Sound - [Music]

An ongoing thread of material designed using VCV Rack.

Other ways to support future posts and projects involving Rack and modular:

Circadian Sound

To kick things off, an example of DivSeq by JW Modules, which creates some really nice evolving melodies.

~ T-Minus ~ [Ambient dnb]

DivSeq is a 16 step sequencer with clock dividers on each step. This module is perfect for injecting new rhythms into your melodies and taking a sequence out of its traditional monotonous equally spaced steps.

Patch Notes

  • Percussion: sequenced with JW Trigs pinging VCFs.
  • Bass: detuned Befaco EvenVCOs Saws through Alright Devices ZZZORB.
  • Lead: Befaco EvenVCO Sine.
  • Melody: 3 instances of JW DivSeq driving their own Bogaudio FM-OP voice, set to just 4 steps each.
5 Likes

Another example featuring DivSeq by JW Modules.

~ Drifting ~ [Melodic IDM]

Input is always greater than Output!

Patch Notes

  • Percussion: JW Trigs pinging Bogaudio LVCFs.

  • Bass: detuned Befaco EvenVCO Saws, plus their Triangle waves multiplied through Befaco AxB+C, all mixed through Alright Devices ZZZORB and compressed by FLAG Oppressor.

  • Glitches: Karplus Strong provided by NYSTHI microDelay, using a Mindmeld Mixer AUX send as an input source.

  • Melody: 3 Instances of JW DivSeq driving their own Bogaudio FM-OPs, with Stoermelder 8FACE stepping through octave ranges for each instance.

3 Likes

RACK vs ORCʎ - A shift register implementation in Hundred Rabbits’ live coding environment, driving VCV Rack.

Variables in ORCĘŽ, which read from a sequence of notes at a specified rate to create a shift register. Then some stages from the shift register are sending midi to Rack.

~ Shifting ~ [RACK vs ORCĘŽ]

Patch Notes:

Here we have a 7 step pattern cycling in ORCĘŽ.

Then we have a network of 8 read operands each reading from the previous step, with the first step reading from the 7 step sequence. The 7 step sequence runs at a faster rate than the network is reading. This results in a slightly less predictable output.

Next we have the registers in the network writing to variables, and 4 of these variables are used to generate a midi arpeggio, with the elements of the voice stack banging at different rates. The arpeggio is sent to VCV Rack using the MIDI-CV module, and is driving a simple Befaco EvenVCO poly voice.

Additionally, we have a transpose technique, which lays out a chromatic scale and then reads C,E,G, and A sharp. This, also, is a simple EvenVCO voice, but this time monophonic.

Lastly, we have an LFO modulating a LPF, and some random velocity modulation affecting the sustain level on the poly voice.

This is all gelled together with a healthy dose of reverb and delay, provided by Valley Audio Plateau, and Alright Devices Chronoblob.

Solar winds, gravitational pressure, and the beautiful yet ominous vast depths of space; a cinematic ambient patch performance cut with time-lapse images of the cosmos.

Link to download FREE ambient pad samples in the YouTube video description.

~ Expanse ~ [Cinematic Ambient in VCV Rack]

Patch Notes:

Impromptu Modular’s Foundry is at the heart of this patch. Where it’s driving 3 instances of Bogaudio’s FM-OP. These 3 FM operators are sequenced at different Clock Rates, with different Pattern Lengths, all in the key of C minor.

Each voice is mixed through the Mindmeld Mixer with a heavy dose of Valley Audio’s Plateau Reverb. The AUX Sends for these three voices are configured as Pre Fader AUX Sends, with the channel faders fully attenuated, for a completely wet mix.

Then the Master Output for the Mindmeld Mixer is sent to an instance of NYSTHI Simpliciter, for the purpose of recording a “Tape Loop”. Simpliciter’s output is then mult-ed and split to a channel on Mindmeld Mixer, and an instance of Audible Instruments Texture (in granular mode), which feeds 2 instances of Bogaudio’s LVCF in BPF mode. These two channel’s are the core of the Ambient Pad in this patch performances.

Modulation duties are handled by Bogaudio’s 8FO; where the FM-OP’s Feedback amount, Plateau’s Filters, and the LVCFs’ Cutoffs evolve over the span of a long sine wave cycle.

Lastly, there is one more instance of Bogaudio’s FM-OP that’s responsible for the horn like Bass Braam notes. This voice is played live, in a loose way using Impromtu Modular’s Twelve Key.

1 Like

The B-Side to ~ Expanse ~ A cinematic ambient patch performance, cut to time-lapse footage of the cosmos.

Link to download FREE ambient pad samples in the YouTube video description.

~ Truncate ~ [Cinematic Ambient in VCV Rack]

Patch Notes:

Geodesics’ Ions is the driving force behind this patch, where it’s sequencing 2 instances of Bogaudio’s FM-OP. These 2 FM operators are sequenced with the dual orbit sequencer in Ions each clocked at different rates, while the sequences will swap orbits at a 50% probability, all in the key of D minor.

Each voice is mixed through the Mindmeld Mixer with a heavy dose of Valley Audio’s Plateau Reverb. The AUX Sends for these three voices are configured as Pre Fader AUX Sends, with the channel faders slightly attenuated. This allows the original plucking lead to come through with more wet signal in the balance.

Then the Output for Valley Audio’s Plateau is sent to an instance of NYSTHI Simpliciter, for the purpose of recording a “Tape Loop”. Simpliciter’s output is then mult-ed and split to a channel on Mindmeld Mixer, and an instance of Audible Instruments Texture (in granular mode). A second instance of Simpliciter is used with a Pad sample recorded from the sample pack, and tuned to taste.

Modulation duties are provided by Bogaudio’s 8FO; where the FM-OP’s Feedback amount, and Plateau’s Filters evolve over the span of a long sine wave cycle.

Lastly, there is one more instance of Bogaudio’s FM-OP that’s responsible for the horn like Bass notes. This voice is played live, in a loose way using Impromtu Modular’s Twelve Key.

4 Likes

I really dig this. I’d love to have an 8 minute FLAC of it.

1 Like

Thank you Kent :smiley: I’m glad you enjoy these. That’s the plan; re-perform them, maybe a little post processing to clean things up a bit, and then release them as a single on Bandcamp for my first release. Just have a few things to do before I do that.