Can we talk about creation of drums?

Just a couple of tips, that might help.

  • Random patterns: less is more,

  • weird patterns: try to have a recognisable pattern within the weird pattern, so that it doesn’t sound too much out there.

  • regular/straight patterns: spice these up with swing and there where applicable different pattern lengths, so they become less “boring”.

Depending on whether you synthesized the drums yourself, or whether you chosen any of the fantastic drum modules that can be found in the several of plugins (Hora drums / Vult / Prok / Psi Op) And there are a couple of others that are sample based i think.

Most of them have a good starting point set, but it all really depends on what you are trying to achieve (type of sound/genre of music).

Post processing of the drum sound will take your drum/percussion sound a long way further, ranging from just EQ to distortion-gain / compression and/or delay-verb / saturation / frequency shifter / bit crusher.

Any combination of these in a creative way can have interesting results. Also remember to use switches on the effects to actually turn on/off the effect so they only get applied at the right moment when you really want it there.

Trial and error, rinse repeat :slight_smile:

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