I mean… It was actually my idea. Don’t use it if it bothers you. I think it is very useful. Cause for now at least the design for all the programs\algorithms is the same and if you have many instances of this module it would be nice to have the program locked so you wouldn’t change it accidently, maybe thinking that it’s another instance (I proposed this feature when ctrl+z wasn’t implemented yet, but I still think it saves a couple of neurons from stress)
Besides, my workflow is very different from yours. I don’t randomize effects this often, if ever… Maybe just to test stuff. But I think it works very good with randomization, the lock effect type thing. Especially if there would be a way to lock it without going to menu (which was promised, i think)
If Paul likes it, I trust him. Don’t remove a Chesterton’s Fence if there’s somebody wanting the ‘lock effect type’ to be there. Near as I can tell what it means is ‘that randomize? It only changes settings but not which effect is there’. I see the logic of that, as randomly picking an Airwindows effect is maybe a little senseless and likely to produce un-helpful results (but then I don’t use randomize anyway, and already don’t expect it to be helpful…)
It sounds like people are pretty enthusiastic about being able to randomize, but have realized that if they randomize which effect it is, that’s too far. Maybe more of an opt-in, like the menu item says ‘ultra random mode’ and defaults to off, and then if you go ‘what’s thiiiis?’ and select it, you realise that it’s giving you random effect type too
yeah except for those menu names that’s the answer @jinx6568
I have a plan. i just don’t have any dev time today. stay tuned.
oh although the latest nightly has all the doc strings from chris’s work on the new airwinopedia so should have only finished fx (bye bye verbity2!) and doc for everything
Bug report :
Windows 10 VCV 2.2.2 using nightly ac119df.
Changing the blocksize up from 4 to 8 to 16 to 32 to 64 works , but changing it from 64 or whatever to a lower number crashes VCV to desktop. Nothing in the log.txt.
Also clicking the ? → CTD
Thanks for the answers! I see your points although I do not agree.
¯\_(ö)_/¯
However the module will be finalized, I’ll be using it. It is a fantastic collection of effects and I’m very pleased with the wonders it can bring to the VCV world.
Yeah I’m not sure what the “right” thing is but if you grab the latest nightly it will do what you want if you just never touch the controls. Namely randomize will never change an effect but you can!
And if people want any of the other combos the menus are there so I think we have this one closed
Will tackle the windows crashes soon but maybe Saturday not tomorrow
Ahh I see what causes both those bugs. Have the windows help one fixed (needed to boot windows for that) but the block size crash one was possible on mac also if you were unlucky and the missing re-initialization is now fixed.
Should be a new nightly tonight which has both working.
Just a minor point - you can programmatically disconnect jacks. I do this when Befaco muxlicer goes from 8 to 1 from 1 to 8 (i.e. inputs become outputs and vice versa). So you could disconnect jacks that disappear in theory at least.
Woww, these are so great, what a playground!! And my favorite part is the write-up for each one under the Question Mark. Thanks @jinx6568@baconpaul , these are really fun!!
I’d strongly prefer the plugin to never disconnect jacks/cables because I conceptualize it as a sort of box (like a much larger Disting) for which you can select algorithms. I feel I should be able to have a lot of stuff patched up, mis-click or switch algos by mistake, and still have the cables patched to it that I originally had. Otherwise I’ll forget what I’d had patched up and will despair