Venom Release Announcements: Latest version 2.15.0 submitted to the library

Major Venom 2.12.1 release is now available in the Library! I’m not sure why I held onto it for so long before submitting. Once submitted, it only took 1 day to reach the library - very nice!

2.12.1 (2025-05-09)

New Modules

      Cross fade between 8 inputs arranged on a virtual cube via 3 dimensional parameters (X, Y , Z) to create a custom mix at the output. Each dimension fades between 4 inputs on one face and 4 inputs on the opposite face. With all 3 dimensions at an extreme, a single input is selected. With all dimensions at 50% each input contributes 12.5% to the final output (50% x 50% x 50%).
      The panning corollary to Cross Fade 3D. A single input is panned to 8 outputs arranged on a virtual cube using three dimensional parameters X, Y, Z.
      This was born from a request by Jens Peter Nielsen to add support for spherical coordinates to the Cross Fade 3D and Pan 3D modules. But it works really well as an audio processor for three inputs that is similar to, but distinctly different than ring modulation.
      This is a tricked out emulation of the Doepfer A-137-2 Wave Multiplier II. All the expansion pins and jumpers have been exposed as 8 additional outputs and 5 mute buttons. It has 4 LFO modulators built in for instant fat and dynamic sounds from simple sloped wave form inputs like sine, triangle, and saw.

Enhancements

  • All modules with DC block options

    • Improved the DC block algorithm to compensate for changes to oversampling and or VCV sample rate (potential patch sound breaking change) Thank you @Stubs for your post that solved my problem
        I have waited a long time for this! At last the DC block fully works as intended, with minimal attenuation of low frequency audio signals
  • VCO Lab and VCO Unit

    • Added a module context menu option to measure LFO frequency in BPM instead of Hz
    • Added pseudo PWM shape modes to sine, triangle, and saw, as well as skew shape modes to sine and triangle.
    • Added linear FM option to disable through-zero
    • Added context menu option to set default audio rate oversampling
    • Linear FM now sounds consistent as sample rate and/or oversample rate change (due to DC block improvement).
  • VCO Unit

    • Shape mode now always has 8 options, regardless which waveform is selected. The square waveform rotates through the three modes to make 8. This change guarantees that cycling through all the waveform options will not change the shape mode for a particular waveform.
  • Poly Fade

    • Added context menu option to disable output channel minimization
  • Poly Offset Quantize behavior

    • Old behavior that quantizes the output no longer quantizes the offset knob displays
    • Added new options to quantize the offset only, which does quantize the knob displays
  • Multi Merge

    • Add context menu options to explicitly set the number of channels on inputs, overriding the actual input channel count.
  • Rhythm Explorer

    • Added 96 ppqn clock option
    • Added dotted rate options
  • Poly Unison

    • Detune CV now scales 10V to match the detune knob range
      • Old patches default to old behavior of V/Oct for Detune CV
  • Bay Modules better preserve links when performing duplication or copy/paste

    • New behavior: Duplication of linked outputs where the input is missing from the selection attempt to establish the link to the original uncopied input
    • Continued old behavior: Duplication of input/output pairs establish the link between the new copies

Bug Fix

  • WinComp
    • Absolute value was applied to Tolerance input, but not the tolerance offset parameter
    • Module now correctly sums the tolerance input with the offset before taking the absolute value

Additional Change

  • Mix 4, Mix 4 Stereo, VCA Mix 4, and VCA Mix 4 Stereo
    • In the interest of avoiding memory allocation during the audio process, the Mix modules are now limited to a maximum of 16 expanders. Prior to v2.12 there was no limit.

I hope to publish a release demo that briefly introduces all the new modules and enhancements. But in the mean time, here are a few videos / patches that barely hint at the potential of this release.

Cross Fade 3D demo

Sphere To XYZ demo

The video is me experimenting with an early version of the module. The patch works fine with the released version.

Venom Spherical to Cartesian Experiment.vcv (4.6 KB)

Example use of the Wave Multiplier

I revisited my Subharmonicon emulation, and used the Wave Multiplier to thicken up the sound of the sine Sub 2B oscillator that was getting lost in the mix. It is hard to distinguish the effect within the mix, but the difference it made was profound.

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