I updated my Blippoo Box emulator to use the Venom Poly Sample & Hold Analog Shift Register with oversampling. With that and the oversampled Venom WinComp comparator, all components of the emulator now have effective anti-aliasing. The one S&H ASR module is used for both the A and B Runglers, as well as the sample & hold output.
I was planning on creating a demo that shows the positive effect of the oversampled S&H ASR, but I stumbled on this cool evolving drone patch and couldn’t pull myself away.
Blippoo Box Sweet Spot.vcv (10.9 KB)