picard_clapping.gif
Looking good! (Sweet trailer too)
picard_clapping.gif
Looking good! (Sweet trailer too)
I don’t forsee that being an issue, at least with the default patch cable colors. Though, if the wires are still changeable in color using Submarine’s WM-101 or just poking the config file I could see that being an issue on grayscale wires.
Great picture! It clearly shows the difference.
UI updates look excellent, looking very much forward to v2!
Wow Christmas’s will be in November this year🥳
Great news, any alpha info?
Vult knobs are coded rather than SVGs iirc
I can’t WAIT to throw money at you for this!
Yes!!! So pumped!
YEEEEE HAAAAA!!!
looks pretty easy. Not surprisingly I’m in the 10%. I hold font references across frames, I think I do unsupported things with param quantities, I have used derivation to turn of randomization. Still, not so bad.
Will a v2 branch appear in the Rack repo when it’s ready for devs to start porting?
This is wonderful news. Congratulations, @Vortico. A long road to an astonishing destination.
I also think they are coded because there are no knob-related SVG-files in the res-folder of Vult modules.
I think I don’t need them, got plenty from Hora etc, but bought them in a way to thank Andrew for soldiering on.
One feature I would like would be an ‘explode’ option where you can convert the full drum machine into modules with the same settings and connections, probably inserted into a fresh rack rail.
My rationale is sometimes you just want to get started with something quickly to get a beat going, but later realise you need to sidechain the kick or stick an effect on the snare etc.
I don’t know if the VCV code supports modules having the power to insert new cabinets, but if anyone does or can subvert the existing code I guess it would be VCV/Andrew ;).
The Stoermelder Strip module might be interesting for your workflow.
congratulations to vortico, the module developers and the community.
I bought them and first impressions are I like the individual modules a lot - can’t see myself ever using the combined drum machine though as I’ll inevitably want to put some reverb/delay/saturation or whatever on individual drums.
The combined Drumkit could also be used for purposes where individual control is not needed, ie. destructive fx mangling of a drumloop.