I don’t think that would work well because the clock multipliers are constantly trying to calculate the time between triggers, so you need a steady clock, but this works well:
If you need more subdivisions, just add another Clocked.
Hope this helps.
Oh BTW, check this out when you get a chance:
https://community.vcvrack.com/t/expeditions-in-space-and-time/14206/24?u=auretvh