I just got the Marbles clock recovery code working here. If I have time this weekend I should be able to clean it up and maybe reskin the module, and set about figuring out what I need to do to add it to the library. Thanks for the feedback!
After testing the marbles clock recovery, I think for my purposes there’s still too much jitter, even though it’s only on the order of a few samples here and there, it could cause clicks by playing little parts of the old buffer. I got a better result by keeping a short list of recent recorded clock lengths and using the length that shows up the most often in the last seven clocks or so.
I saved the version that uses the marbles clock recovery for a future module, and now feel the code for the taps release is finished. I’ll polish up the faceplate this weekend and start the library submission process.
That is great news and well done. It would be great to see it in the library. I’m just curious, (I know nothing about module development or what works and what doesn’t) but won’t a bpm input be easier than a clock input. I find that the Surge delay unit works better with the bpm input than clock input. But that’s just me. As I say I’m in no position to advise, so just ignore this if it’s rubbish.
Yep Rings sounds great through Taps in reverse! I’ve patched all the delays from a mixer so that people can easily patch other sound sources through the effect if not using external audio input. Rings is already connected, just press on the Nyshi button to trigger it. In the video, I’m just bonging it occassionaly on the same note, like a kind of drone to improvise over.
Have you ever considered getting an actual guitar? Most of my patches would work better. Being able to play it is optional, that’s the whole point! It makes a huge noise from just twanging a few strings
Aw man, I wish I could play guitar. I only really play wood winds and percussion, but I feel like I can do something musical with most any instrument. But the one huge exception is any kind of stringed instrument with a neck - It just does not work for me!
Some obvious spacing choices I want to change on some of the text, but ran out of steam tonight. Having fun though. It’s so nice to be able to rearrange everything and not have to worry about laying out all the electronics again or having to source all new parts.
I’m naively worried about mixing three fonts on a single panel, but maybe it’s fine? I’m probably overly wedded to the Futura ‘yokai holiday’ logo since I randomly got the k-h and i-l to line up so neatly.
SuperMuppet Relistening to your Guitar Effects #11 as I write this, it’s really nice.
I’m pleased with the LED on the clock input, it manages to convey the sync in a really pleasant way. When sync is working, it fades smoothly over the clock pulse and relights at the rising edge.
I still need to write the code for the mod inputs, and maybe tweak the other LED behavior, and need to decide whether or not the LENGTH parameter will have an effect on the clock input like Chronoblob does. It probably should.
Okay, version 18.104.22.168, should have the new Taps module with the red trimpots. I believe the old Taps Proto is unchanged, so hopefully shouldn’t affect any existing patches.
I still need to finish the final functionality of the Length knob, to make it divide and multiply the clock sync signal.
Should CLOCK be renamed SYNC?
Anyway, hopefully this works and I didn’t break everything! I’ve been coding at night and not playing with music enough. I think I’ll be a bit busy this week, so the final version should be finished this weekend.
But if anybody has any chance to check this out and just give a trial run and see if you find anything about it offensive, that would be greatly appreciated!