Questionable Modules

I’ve pushed a change but I can only assume if it will help, Ive got no access to an arm64 mac :frowning:

You can grab the changes here. or just use nightbin to download it for you :stuck_out_tongue:

hope it helps!

OK, so far so good, no further crashes on exit at this stage. Also great that it now properly sorts the plugin list.

1 Like

@isivisi Further testing confirms that crash on exit is solved with the fix you pushed. Thanks!

2 Likes

Questionable Modules 2.1.11 has been released :smiley:

Changelog:

  • nightbin plugin list sorted, separated by selected / not selected, limited to github sourceUrl for now
  • nightbin option to add all plugins
  • fixed nightbin arm64 crash on exit (modulebrowser widget destructor)
  • Greenscreen fixed showText logic being overridden by module background color change logic
  • Treequencer now zooms towards mouse position
  • Treequencer note representation (squares, note letter, number) options. defaults to number
  • Treequencer follow node option
  • treequencer node chance is now set with a slider
  • Fixed rare Treequencer crash when toggling trigger type with bounce enabled
  • greenscreen added option for custom rgb, can be saved globally
  • greenscreen font color auto changes based on contrast with bg color
  • greenscreen now removes background color when bypassed
5 Likes

Questionable Modules 2.1.12 has been released :slight_smile:

Changelog:

  • Smute module
  • Treequencer Sequence Generation updates
  • Treequencer history undo / redo buttons
  • Treequencer follow button
  • Greenscreen CV Inputs for rgb channels
  • Greenscreen togglable rail visuals
  • Greenscreen togglable shadow
  • Greenscreen drop shadow thingy
  • Discombobulator and Nandomizer now support polyphonic inputs
  • Knob visual changes

You can grab it here or wait until its on the library.

edit: had to make a new build as there was a small bug in the tick logic, you may need to redownload

10 Likes

Oh, this is going to be super useful.

1 Like

Questionable Modules 2.1.13 has been released :smiley:

Changelog:

  • Light Opacity, Random Ratio, and Soft/Hard Transition options for individual mutes in Smute
  • Internal clocks for Smute and Treequencer now wait 1ms before triggering after a reset. In accordance with VCV timing standards
  • Smute Expander logic no longer locks you out of pressing Smute buttons down the chain.
  • Greenscreen box shadow now has a customizable color.
5 Likes

Greenscreen might just be my new favorite module lol. already included it in my default patch setup :stuck_out_tongue:

this will make any future videos i upload to youtube look so much cleaner. thanks for this! :smiley:

3 Likes

I’m really enjoying the wonderfully unpredictable SLURP. (If you’re interested, here’s something I made with it.)

2 Likes

Along with nullpaths entangle, collapse and expand your Nandomizer and Disco Bobulator are exactly what I have been missing in VCV. For anyone interested in probabilistic or generative explorations like Vladislav Delay, Autechre, SND…These modules are the best! Thank you!

3 Likes

Just for reference (a rather trivial thing that took me some time to find out):

I’ve been trying to control Smute using the pads of an AKAI MPKmini mk2 MIDI controller, so I could sync mutes with a clock.

When operated by mouse, a single press changes the mute status of Smute. However, when using the pads of the MIDI controller, changing Smute’s Mute Toggle always required the pad to be pressed twice.

The solution came from How to control the VCV Seq 3 from an Akai MPK Mini Plus? - #5 by Jens.Peter.Nielsen.

In their default configuration, the AKAI pads are in ‘Toggle’ mode, but after changing this setting to ‘Momentary’ using the Akai Professional MPK Mini MkII Editor, mutes in Smute now change their state when pads are pressed only once.

3 Likes