zakforrest
(Zakforrest)
#1
I hope this kind of post is allowed here, let me know if its in the wrong place…
I’m interested in commissioning a Multichannel WAV player module to be created.
It’s features would be:
- load a folder of multichannel wav’s
- prev/next wav file buttons
- play, stop
- forward loop of wav
- coarse & fine pitch control (changing the playback speed, causing pitch to change)
- volume control
- output all channels on single Poly cable.
- individual mono outs for each channel would be a bonus but not required.
- minimum amount of channels it would need to play is 5. maximum of 7 channels is fine.
waveform view of the audio file is not necessary
1 Like
zakforrest
(Zakforrest)
#3
i think he might be too busy at the moment. but thats the dream!
synthi
(Antonio Tuzzi)
#4
hours, minutes or seconds (min, max) for source files ?
zakforrest
(Zakforrest)
#5
id be fine with 1 minute minimum. 5 mins max,
but better if it could do up to 30mins or 1hour max.
synthi
(Antonio Tuzzi)
#6
1H 8 tracks 96kHz will be 20.6 gb of memory… (in 64 bit floating point format)
huge…
zakforrest
(Zakforrest)
#7
I almost always have files that are below 5mins, 48khz.
I said 1 hour in the event i’d use the module to playback a single file for an art installation or something.
Can keep it small. 3 mins max, 48khz.
I almost always use 5channel wav files. Sometimes I use 7 channels but it’s rare.
zakforrest
(Zakforrest)
#8
Can do 3 minutes max, 48khz, 5 channel WAV…
Squinky
#9
There is no reason to record anything as 64 bit double. On the other hand 20G is not that much memory these days.
So maybe a more realistic case is 44k, 32 bit → about 5G?
1 Like
zakforrest
(Zakforrest)
#10
This is only for playback just in case that wasn’t clear 