Ref the SOS article I linked to, it’s worth reading the whole thing (and relevent to the points we’re discussing) but the TLDR version is the grey boxed section at the foot of the page titled Random Voice Assignment.
From my perspective as an artist/user, that’s what makes VCV such a compelling proposition. I think it’s right that the mix of Fundamental and third-party modules should strike a balance between processing cost and ‘artistically focused design choices’ that deliver a richer variety of sonic signatures. This is something that’s successfully delivered with current monophonic signal paths, so it’s great to know that it will be a continued focus with polyphonic signal paths. The only caveat to that is that the VCV core should wherever possible provide an architecture that helps facilitate rich polyphonic signal paths with maximum efficiency. It’s all too easy to go down the SEM 4-Voice route of effectively building a monophonic signal path per voice but you’ll soon screw the pooch in terms of processing requirement (and that’s even when utilizing the fastest single core performances currently available).