Hello!
I have a transparent widget where I’m rendering some rectangles. I’d like to set a flag whenever the mouse enters or leaves the bounding box of the widget. Is this possible? I tried…
struct AutobreakPatternReadout : TransparentWidget
{
AutobreakPatternReadout()
{
box.size = Vec(DRAW_AREA_WIDTH, DRAW_AREA_HEIGHT);
}
void onEnter(const event::Enter &e) override
{
TransparentWidget::onEnter(e);
this->module->pattern_lock = true;
DEBUG("On enter called");
}
void onLeave(const event::Leave &e) override
{
TransparentWidget::onLeave(e);
this->module->pattern_lock = false;
}
void step() override {
TransparentWidget::step();
}
However, I’m not seeing my debug string and my flag does not seem to be working. In the same widget, I’m handling mouse drag and mouse click events just fine. Thanks!